JOurnal
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Enhancing e-learning: the power of chatbots in online education
In recent years, the field of education has undergone a significant transformation due to the rapid advancement of technology. One notable innovation that has revolutionised
![MOOC](https://media.vitecoelearning.eu/vitecoelearning.eu/wp-content/uploads/2023/06/MOOC-e-learning-platforms-1-sito-768x417.jpg)
MOOC vs e-learning platform: understanding the key differences
In today’s digital age, online learning has revolutionized the education landscape, providing individuals with flexible and accessible opportunities to acquire knowledge and skills. Massive Open
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Educational gamification at school: learning by playing with game based learning, apps and serious games
Educational gamification consists in the use of typical game, video game and game design elements in non-game contexts such as schools, marketing, corporate training, but
![serious game](https://media.vitecoelearning.eu/vitecoelearning.eu/wp-content/uploads/2023/05/Serious-game-1-sito-IT-EN-768x417.png)
Serious games in Italy and the world: here some examples
What are serious games? They are not aimed at mere entertainment, but they are virtual games designed to train, educate or teach something. In practice,
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Blended learning: combining the best of the online and offline worlds for effective learning
Blended learning is a teaching method that combines distance learning with face-to-face learning. This approach creates a more complete and engaging environment for students who,
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e-Learning and metaverse: the future of distance learning
The pandemic has exposed a systemic vulnerability: the inability to organise lessons and exams remotely. Schools and universities have had to adapt to new forms
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Corporate training: how training can lead to success
Company training is an institution regulated by Italian Law 338 of 2000, according to which companies can apply to INPS for a reimbursement of 0.30%
![game based learning](https://media.vitecoelearning.eu/vitecoelearning.eu/wp-content/uploads/2022/06/game-based-learning-articolo-768x417.jpg)
Game based learning and gamification: examples and differences
Everyone likes to play, it is an integral part of human nature as well as a fun, engaging and creative activity. Playing contributes to physical
![Learning Experience Platform](https://media.vitecoelearning.eu/vitecoelearning.eu/wp-content/uploads/2019/11/learning-experience-api_sito-1400x760-768x417.jpg)
Learning experience platform and LMS platform: future scenarios
It sure is a period of great change and innovation for the education industry, and one of the best examples is the breakthrough of the
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E-LEARNING: DEFINITION, BENEFITS AND APPLICATIONS
Nowadays, companies are more and more aware of the importance of distance learning and e-learning and how this system allows their employees to be always
![Formazione e-Learning](https://media.vitecoelearning.eu/vitecoelearning.eu/wp-content/uploads/2021/11/come-misurare-roi-piattaforma-fad-sito-768x403.jpg)
LMS and ROI: How to Measure e-Learning Investments
A good LMS is an investment in your employees. Short- and long-term effects of e-learning translate into a return on investment (ROI) for the company.
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SCORM: The Distance Learning Standard
As the importance of Distance Learning (DL) in the world of education has grown, different forms of multimedia and interactive elements have followed to make